34-3 Spherical Refracting Surfaces#
Prompts
How does a spherical refracting surface form an image? What determines whether the image is real or virtual?
For refraction (unlike reflection): on which side of the surface do real images form? Virtual images?
What is the sign of \(r\) when the object faces a convex surface? A concave surface? How does this differ from mirrors?
State the refracting-surface equation relating \(n_1\), \(n_2\), \(p\), \(i\), and \(r\).
Object in glass (\(n_1 \approx 1.5\)) faces a convex surface into air (\(n_2 \approx 1\)). Does the ray bend toward or away from the normal? Toward or away from the central axis?
Lecture Notes#
Overview#
A spherical refracting surface (radius \(r\), center \(C\)) separates two media with indices \(n_1\) and \(n_2\). Light from object O in medium \(n_1\) refracts into medium \(n_2\).
Image type depends on \(n_1\), \(n_2\), surface curvature, and object distance.
Key difference from mirrors: Real images form on the opposite side of the surface from the object; virtual images form on the same side.
Refracting-surface equation: \(n_1/p + n_2/i = (n_2 - n_1)/r\).
Real vs virtual images#
Refraction bends rays toward the normal when entering a higher-index medium and away when entering a lower-index medium.
Real image: Refracted rays converge toward the central axis and intersect on the opposite side of the surface from the object.
Virtual image: Refracted rays diverge; backward extensions intersect on the same side as the object.
Image type |
Location (relative to object) |
|---|---|
Real |
Opposite side of surface |
Virtual |
Same side as object |
Important
This is the reverse of mirrors: for mirrors, real images are on the same side as the object; for refracting surfaces, real images are on the opposite side.
Sign convention for \(r\)#
The radius of curvature \(r\) is measured from the surface to the center of curvature \(C\):
Object faces convex surface (surface bulges toward the object): \(r > 0\).
Object faces concave surface (surface is caved in from the object’s view): \(r < 0\).
Caution
This sign convention for \(r\) is opposite to that for spherical mirrors. For mirrors, concave (caved in) has \(r > 0\); for refracting surfaces, the object faces the surface, and convex-as-seen-by-object means \(r > 0\).
Refracting-surface equation#
For paraxial rays (small angles with the central axis):
where \(n_1\) = index of the object side, \(n_2\) = index of the other side.
Sign convention: \(p > 0\); \(i > 0\) (real image), \(i < 0\) (virtual image).
Six cases (summary)#
The textbook (Fig. 34-12) shows six arrangements. In general:
Real images (a, b): Object far from surface; refraction directs rays toward the central axis.
Virtual images (c–f): Object near the surface, or when refraction always directs rays away from the axis; backward extensions form the image.
When \(n_2 > n_1\) (light entering denser medium): rays bend toward the normal. When \(n_2 < n_1\): rays bend away from the normal. The geometry of the surface (convex vs concave) and object distance determine whether rays converge or diverge.
Summary#
Spherical refracting surface: single interface between \(n_1\) and \(n_2\); can form real or virtual images.
Real image: opposite side of surface; virtual image: same side as object.
\(r > 0\): object faces convex surface; \(r < 0\): object faces concave surface.
Equation: \(n_1/p + n_2/i = (n_2 - n_1)/r\).